Used my Saint Walker model as the subject for a tutorial in class today. Blog post coming later. #mo365 #makeFollow Trevor on Instagram Spoilers ahead, by the way, for Blackest Night: Tales of the Corps #1. My running obsession with Saint Walker, the Blue Lantern, has been documented on the site before. A couple of times. And I would LOVE a Saint Walker statuette for my desk, because it would be nice to be reminded to hope when I’m doing paperwork or lesson prep at midnight (the way I have…
Tag: comics
Correction: That Wasn’t Ultron!
Well, it was, but not the Ultron we’re going to get in Avengers 2. When I posted earlier this week about how slick and not Transformers-y the new Ultron design was, I referenced this image: Well, I had pretty well ignored the fact that right below that picture was this one: My motivated thinking led me to believe that this was a dressed-up image for the big splashy cover, a way to get the Transformers audience on board, instead of being the actual Ultron design. But alas, no luck. A little bit…
Avengers 2’s Ultron is a fresh take on movie ‘bots
It’s kind of amazing how little we’ve actually seen of Avengers 2, the follow-up to Joss Whedon’s incredibly successful 2012 superhero mashup flick. You’d think that we would have had more leaks on a production that big. Still, it’s worth the wait. The movie’s villain, Ultron, has finally been revealed, and he looks awesome. He is the anti-Transformer; instead of going the route that director Michael Bay and ILM went with their staggeringly complex robots, some of which bled into Guillermo del Toro’s Pacific Rim, Ultron is a slick, modern throwback to science fiction serial villains…
The work that goes into making Spider-Man swing is incredible
Sony Imageworks, the company behind The Amazing Spider-Man’s visual effects, has done a spectacular job of making Andrew Garfield’s digital double a realistic, believable entity — so much so that a lot of the shots I expected to be a combination of live-action shots of a stuntman in a suit and animation are just straight-up digital. What they do more than most VFX houses is that they seem to trust in simulation, whether it’s simulating cloth or even muscles juggling with the force of punches or steps. It adds a realistic dimension to what may…
Hope
This isn’t the first time I’ve featured Saint Walker in a comic, but damn if this isn’t a step up from my usual art. I am loving my Note III a lot right now. That plus a little bit of creative motivation (thanks in no small part to being out of commission with a screwy back) has led to some work that I’m pretty pleased with. As a total aside, there’s been a statement that the next Note will use a different form factor. I’m definitely intrigued… Best case scenario,…