Gone Clubbing

Time to share what’s new with the Tron: Morphology project.

Lesley’s coming this weekend to do some choreography, makeup tests, etc. I’ve started storyboarding a bit. And I’ve started building the digital sets.

Remember the End of Line club in Legacy? Looked something like this?

The End of Line club as seen in Tron: Legacy. Click to embiggen.

Anyways, it’s awesome. It’s also the basis for the location of the second phase of the fight between Niko and Kadij. I decided to kind of rotate the club 90 degrees on its axis to make the space a bit more of an arena, since there’s going to be a wicked disc battle there. Also, I started with one side of the club:

Photo of the set from the movie.

An ambient-occlusion render of the set thus far.. bar, stools, comfy lounge couches. Click to embiggen.

It’s meant to be a little tighter, a little less refined, than the EOL club from the movie, since it’s set earlier in the Tron mythology and is its kind of baby cousin, if you will, but it’s looking groovy so far. Can’t wait to get the rest of the modelling done and get some textures in there.. it’s going to be a smorgasbord of reflections, particles flying everywhere, physics simulations, and shattering stuff. This is why I’m upgrading my computer.

Also trying to figure out just how we’re going to light the actors now. The whole “illuminated floor” thing is cool when you’ve got the budget for an illuminated floor… but… argh. We’ll have to figure something out.

Paddle your own canoe, guys and gals,

Trevor

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